Here is a quick short bio, professionally written in the 3rd person. Francesco is Pipeline TD and Producer at Blender Animation Studio.

After earning a BA in Industrial Design in Italy, Francesco spend some time freelancing as a CGI generalist in Switzerland, Germany and Italy. After that he worked as compositor and animator on Tears of Steel (codename Project Mango), the fourth Open Movie Project realized by Blender Institute. After that he remained involved with the Blender project for several years as Production Coordinator.